Difference between revisions of "Samarkand"

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<center>https://i.imgur.com/u9z4V3k.png</center>
<div align="center" style="width: 60%; margin-top: 10px; margin-left: 30px; border-radius: 25px; border-color: #59a593; background: #0f1211; color: #ffffff; font-weight: bold">
جادوگر درخت AKA Samarkand
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{{PriceBox
<!-- Style Options. Delete them from the cheat sheet to use the Defaults -->
<!-- Defaults: Border=#1b2f56 MidBorder=#0b121f Background=#444444;
<!--          Text=#d8dcde Font=Red Circle -->
<!-- Set Shadows=N to turn off shadows; ShadowColor defaults to black -->
|Border=#151515
|MidBorder=#5f5f5f
|Background=#000000
|Text=#f7ff7f
|Font=Helvetica
|Shadows=N
|ShadowColor=
<!-- Main Data Module.  Set MainData=Y to show. -->
<!-- If using the Powers Module below, decide between the "Main" -->
<!-- options here and their counterparts there to avoid redundancy. -->
|MainData=Y
|Level=50
|AlignmentIcon=
|Title=
|Name=Samarkand
|Badge=
|MainOrigin=Magic
|MainArchetype=Dominator
|MainPrimary=Plant control
|MainSecondary=Darkness
|MainAncillary=Soul
|Player=@Blackhand
<!-- Image & Caption -->
|Image=
|Imageurl=
|Caption=
<!-- Affiliations Module.  Set Affiliations=Y to show. -->
<!-- Replace with Affiliations2=Y to place at bottom. -->
<!-- Identity Module.  Set Identity=Y to show. -->
|Identity=Y
|RealName=Firuzeh Аhbap
|Aliases= جادوگر درخت
|Birthdate= specific date unknown, around 1200A.D.
|Birthplace=Just outside modern Samarkand
|Citizenship=Naturalized US citizen
|Residence=King's Row
|Headquarters=
|Occupation=Gardener
|Marital=single
|Relatives=
<!-- Physical Traits Module.  Set Physical=Y to show. -->
|Physical=Y
|Species=Human
|SubType=Innately magical
|Ethnicity=Uzbek
|Gender=Female
|Age={{CharacterAge | birthday = 0 | birthmonth = 0 | birthyear = 1200}}
|Height=5'0"
|Weight=120 lbs
|Hair=Black
|Eyes=Green
|Skin=Green
<!-- Powers Module.  Set Powers=Y to show. -->
|Powers=
|Primary=
|Secondary=
|Epic=
|Patron=
|Pools=
|KnownPowers=
|Equipment=
|Skills=
<!-- Modular Templates (usually sub-templates of PriceBox) -->
|Modules=
|}}
<div align="center" style="width: 60%; margin-top: 10px; margin-left: 30px; border-radius: 25px; border-color: #1B2631; background: #1B2631; color: #ffffff; font-weight: bold">
Early Life
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<div align="left" style="width: 60%; margin-left: 30px; color: #808B96">
Samarkand will tell you she is not actually from Samarkand. But her home town is no longer on any map. When she was born around 1200 A.D., she lived outside what is now Samarkand in southeastern Uzbekistan. After the Mongols invaded the Khwarezmian Empire in 1219, she was buried alive as a witch. She doesn’t remember a lot from that time.
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The End of a Long Sleep
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<div align="left" style="width: 60%; margin-left: 30px; color: #808B96">
She was unearthed by archaeologists in 2018. What they thought they found was an intricate face carved into a massive tree stump. But after they brought in lighting to begin carefully excavating the carving and massive root system, the face began to speak. It kept repeating a single word - the old Persian word for water.
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<div align="right" style="width: 60%; margin-left: 30px; color: #808B96">
https://i.imgur.com/zJzw8sn.png
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Current Life
</div>
<div align="left" style="width: 60%; margin-left: 30px; color: #808B96">
The Persian language has changed a lot over that time. That largely is why she doesn’t mind being called Samarkand. Farsi speakers don’t pronounce Firuzeh as she remembers. Although she has been acting in all respects as a proper hero since getting reoriented, authorities still have her under observation due to initial instability.
</div>


{{VigilanteBox
| image = [[File:Samarkand.png|thumb|alt=Samarkand|Samarkand]]
| caption =
| name = '''Samarkand'''
| player =
| archetype = Dominator
| origin = Magic
| level = 50
| realname = Firuzeh
| aliases = جادوگر درخت
| species = Human
| age = 823 / 24 (if you don't count 800ish years of hibernation)
| height = 1.5 meters
| weight = 45 kgs
| eyes = yellow
| hair = black
| nationality = Uzbek
| occupation = gardener
| birthplace = Samarkand (present day)
| hometown = no longer exists
| marital = none
| relatives = none alive
| powers = plant control/darkness
| footnotes =
|}}


<!--- Add your Character Information here --->
<div align="center" style="width: 60%; margin-top: 10px; margin-left: 30px; border-radius: 25px; border-color: #1B2631; background: #1B2631; color: #ffffff; font-weight: bold">
= Early Life =  
Powers & Equipment
Samarkand will tell you she is not actually from Samarkand. But her home town is no longer on any map. When she was born around 1200 A.D., she lived outside what is now Samarkand in southeastern Uzbekistan. After the Mongols invaded the Khwarezmian Empire in 1219, she was buried alive as a witch.  
</div>
<div align="left" style="width: 60%; margin-left: 30px; color: #808B96">
Firuzeh never studied magic formally. It was always something that came naturally to her. The fact that all her power is ultimately drawn from the Netherworld was a complete surprise to her. Though her memory is deeply fragmented, her earliest memory of her magic was simply being upset that a flower her father had given her mother had died. She looked at it lovingly and dark tendrils came from the ground and healed it.  
 
The following is classified at FC Level 3: Insert clearance code to enable.  
 
Firuzeh can photosynthesize and ‘eat’ through her skin. For her own rapid healing, she essentially rapidly stitches her own wounds with plant based fibers. These eventually seem to return to something more like skin.
 
Perhaps not for the faint of heart, while she prefers to empower the growth of plants in dirt to ensnare those she is sent to arrest, she can grow plants from within a foe.  
</div>


She doesn’t remember a lot from that time.


= The end of a long sleep =
|}
She was unearthed by archaeologists in 2018. What they thought they found was an intricate face carved into a massive tree stump. But after they brought in lighting to begin carefully excavating the carving and massive root system, the face began to speak.


= Current life =
[[Category:Character]] [[Category:Vigilante]] [[Category:Magic]]
The Persian language has changed a lot over that time. That largely is why she doesn’t mind being called Samarkand. Even Farsi speakers don’t pronounce Firuzeh as she remembers. Although she has been acting in all respects as a proper hero since getting reoriented, authorities still have her under observation due to initial instability.
[[Category: Character]] [[Category:Vigilante]]

Revision as of 14:43, 8 May 2023

u9z4V3k.png

جادوگر درخت AKA Samarkand

Samarkand
· Magic Dominator ·
Plant control
Darkness
Soul
Player: @Blackhand
Identity
Real Name
Firuzeh Аhbap
Aliases
جادوگر درخت
Birthdate
specific date unknown, around 1200A.D.
Birthplace
Just outside modern Samarkand
Citizenship
Naturalized US citizen
Residence
King's Row
Occupation
Gardener
Marital Status
single
Physical Traits
Species
Human
Sub-Type
Innately magical
Ethnicity
Uzbek
Gender
Female
Apparent Age
824
Height
5'0"
Weight
120 lbs
Hair
Black
Eyes
Green
Skin
Green

Early Life

Samarkand will tell you she is not actually from Samarkand. But her home town is no longer on any map. When she was born around 1200 A.D., she lived outside what is now Samarkand in southeastern Uzbekistan. After the Mongols invaded the Khwarezmian Empire in 1219, she was buried alive as a witch. She doesn’t remember a lot from that time.


The End of a Long Sleep

She was unearthed by archaeologists in 2018. What they thought they found was an intricate face carved into a massive tree stump. But after they brought in lighting to begin carefully excavating the carving and massive root system, the face began to speak. It kept repeating a single word - the old Persian word for water.

zJzw8sn.png

Current Life

The Persian language has changed a lot over that time. That largely is why she doesn’t mind being called Samarkand. Farsi speakers don’t pronounce Firuzeh as she remembers. Although she has been acting in all respects as a proper hero since getting reoriented, authorities still have her under observation due to initial instability.


Powers & Equipment

Firuzeh never studied magic formally. It was always something that came naturally to her. The fact that all her power is ultimately drawn from the Netherworld was a complete surprise to her. Though her memory is deeply fragmented, her earliest memory of her magic was simply being upset that a flower her father had given her mother had died. She looked at it lovingly and dark tendrils came from the ground and healed it.

The following is classified at FC Level 3: Insert clearance code to enable.

Firuzeh can photosynthesize and ‘eat’ through her skin. For her own rapid healing, she essentially rapidly stitches her own wounds with plant based fibers. These eventually seem to return to something more like skin.

Perhaps not for the faint of heart, while she prefers to empower the growth of plants in dirt to ensnare those she is sent to arrest, she can grow plants from within a foe.