Marzaana

From FBSA Wiki
Revision as of 21:10, 23 September 2020 by Chase (talk | contribs) (→‎Background)
Jump to navigation Jump to search
Wiki marzaana.jpg
Player: @Chase
Origin: Magic
Archetype: Mastermind
Threat Level: '
Personal Data
Real Name: Mary Zane
Known Aliases: '
Species: '
Age: '
Height: '
Weight: '
Eye Color: '
Hair Color: '
Biographical Data
Nationality: '
Occupation: '
Place of Birth: '
Base of Operations: '
Marital Status: '
Known Relatives: '
Known Powers
Necromancy
Known Abilities
'
Equipment
'
'



Background

The charges that sent Mary Zane, of THE Zane foundation Zanes, to St. Ives' prep were so heavily redacted that even the FBSA couldn't get clearance for their records. The fact that the arresting officer retired to a private isle near the Nerva Archipelago is another sign of the lengths taken to assure the heir to the Zane family trust kept an unblemished record. What was known was the girl was so obsessed with death and the undead that she never was included in the elite cliques that her financial status alone suggested she should lead.

She didn't care. There were plenty of upper/mid-tier girls that would draw blood- literally- for a chance to join her in-school "coven." These girls were devoted to her in a way that her back-biting peers in the elite circles would have been, and the power that brought let her completely rule much of Dorm B for her time at St. Ives, had it not been for that trailer-park trash Tabby.

(more to come)

Powers

Marzaana has no powers of her own, save her intellect and her resources. Although her knowledge of the occult and magic is extensive, she's never been able to cast spells entirely on her own. Some of her ancestors, however, were far more adept. The skull necklace she wears contains relics from one of them, and when pressed against her skin, this imbues her with a small taste of his skills.

It's a start, but it's not enough. She's obsessed with amassing power- real power in all forms, but in particular seeks the power to cast and control and master the arcane arts without the need for trinkets or ancestral bones. Now that her parents are dead, she has the full resources of the Zane Foundation's Trust to move toward that goal.